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ARKYVR is a multimedia MOTHERSHIP 1E setting & toolkit to play documentary filmmakers in space for 1-4 players and 1 GM. 

Equipped with only their camera gear, ARKYVRs will attempt to document life in space and expose corporate client atrocities while surviving the void’s unspeakable horrors. Players will make ends meet through corporate media contracts but with each assignment they will also find horrible truths hidden just under the surface of their mission. If the ARKYVR crew survives their film shoot, they must then decide how to distribute their footage. Some clients will pay a handsome price to cover up their atrocities while others will use it to lead a revolution. How will players use their recorded stories to shift the balance of power? Will they even live long enough to tell the story?

Created by and in collaboration with industry filmmakers! ARKYVR is a 60 page zine that brings a unique vision to deadly space adventures through the lens of a camera! 

You will need a copy of Tuesday Knight Games’ MOTHERSHIP 1E or knowledge of its core rules to run this setting. This zine features new game mechanics, skill trees, gear, and character classes specifically for film production and media restoration. There are also plenty of guides, story seeds, and tables to help facilitate horrific documentary style adventures.

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“The universe is monstrously indifferent to the presence of man.” 

-Werner Herzog

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Toolkit Features

Assigned with a Shot List of audio and video deliverables; documentary crews will venture into dangerous locations to capture its sights, sounds, and stories. 

 ARKYVR will feature...

  • Existing module compatibility
  • Authentic film protocols and on-set dynamics
  • New character classes, gear, and skills
  • New pre-production, production, and post-production character actions
  • Customizable post-production facility options for your ship
  • Hackable lore to add corporate propaganda and intrigue into your games
  • Legacy media tables containing flavorful multimedia excerpts from humanity's past
  • Randomized filming conditions, capture failures, industry backgrounds, and much more!


Flexible Toolkit for Any Mothership Game

  • Replay old modules from a different perspective
  • Turn your original PCs into NPCs for your ARKYVRs to interact with
  • Add corporate propaganda intrigue into your current campaign
  • Generate hundreds of new investigations designed for filmmakers using ARKYVR's mission generator
  • 25% of the zine will contain randomization tables and it's all completely hackable!

 

SHOOT FOOTAGE, NOT GUNS

ARKYVR adds a new level of creative teamwork to your Mothership games. Featuring 4 new classes-


Capture the horror, then log it on a Shot List

Every mission will begin, follow, and end with the sacred client shot list. Your shot list will act as a mission guide, footage organizer, and storage tracker. The very success of your mission relies on how your team maintains this tool; no film set experience is complete without a little logistical chaos.

  1. Use your mental library of cinematic knowledge to describe the most amazing shot.
  2. Work together to increase your Skill % and roll to see if filming goes as planned.
  3. A success will unravel the stories you want. A failure will introduce new problems for the crew.
  4. Log your results on the Shot List
  5. Move on, if you're not dead.

Corporate Propogandist or Investigative Reporter

Earning credits will keep your ship flying but how long can you feed the machine before it consumes you as well? If you manage to find other clients in the sector, you may have some leverage in what stories to film. But there are varying degrees of risk and reward should you venture outside the corporate umbrella. How will you navigate your survival? What stories will you document? Whose voices will you empower through your craft?

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Find Truth in Treasure

Add depth to your world by finding legacy media formats instead of treasure (celluloid, magnetic tape, vinyl, cassette, hard drives). Restore its contents using skill checks and uncover human stories that time forgot using Discoverable Media randomization tables. Some factions may pay a high price for the media you find during your travels.

Multimedia Randomizers

Search #ARKYVRLOOT on TikTok or Instagram to access our growing media library. Anyone can add to the library by simply tagging their videos with our hashtag. Wardens can use this media with our Signal Corruption tables to generate randomized in-game mutations and effects! 

Use the Free Solaracom Logo Animation video file to stitch at the top of your videos if you like, or don't.


Interview with Talk of the Table

A discussion with Elliot Davis and Brian Flaherty on the creative process behind ARKYVR.

Talk of the Table


The Crew

Writer & Producer - Rhodrick Magsino

Film Industry Advisor & Component Graphic Designer - Alex H. Cheng

Editor - Samantha Leigh

Guest Writers - Elliot Davis, William L. Cox

Cover Artist - Wolfordeer

Character & Equipment Artist - Logan Espartero

Other Art - Rhodrick Magsino

Social Media Collaborators - Olivia Lilley, William L. Cox, James Thompson, Derek Mungor, Shaun Hildner

Updated 26 days ago
StatusIn development
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(6 total ratings)
AuthorAlewood Games
GenreRole Playing, Survival
Tagscamera, corporate, documentary, film, Horror, mothership, OSR, Sci-fi
LinksZineMonth Campaign

Download

Download NowName your own price

Click download now to get access to the following files:

_ClassSheet.pdf 60 kB
_DeliverablesContract.pdf 117 kB
_PEMCards.pdf 10 MB
_ShotList.pdf 121 kB
ARKYVR_FreePreview.pdf 5.6 MB
SolaracomLogoAnimation.mp4 616 kB

Development log

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Comments

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Wait, you had me at Herzog. As a doc producer and filmmaker I’m sold. And as a RPG retailer I’m going to ask: when is it going to be available in print?

Lol, awesome! There are many fun nods to filmmakers and indie film production life in here, you'll love it:) If you're interested in wholesale options, I have several and we're currently distributing to backers and retailers throughout September - just get in touch with me at alewoodgames [a] gmail.com and I'll spill the beans!

Will the physical zine be sold in websites like Exalted Funeral and Tuesday Knight Games after release? 

Yes and Yes!

This is a brilliant concept!

Thank you!